Latest News & Updates

Medieval Kingdom Wars brings a fresh perspective to the grand strategy genre, combining it with a full-on real time approach, and daring to go where few strategy games have ventured before…Redefining Medieval Grand Strategy, by combining historical accuracy, a huge living and changing world, and historical quests, all in a real-time environment. Build your cities, wage your wars, serve your king, and experience siege combat with a degree of brutality never seen before.


Summer Roadmap and Upcoming Updates 05/09/2018

Hey Everyone, It`s time to reveal or plans for the next 4 months, as we are starting work towards the Beta milestone. With nearly 55 updates since launch 11 months ago, things are about to get very interesting as we nearing completion on several huge projects that`s been in the making for months. And as soon as we get through this, it`ll be time to rework and polish, including long overdue work on interface and…

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Update 53 – Menu, Banners, Balancing 05/09/2018

Hey Everyone, Another solid update today addressing more of our player requests. Together with an overdue update of the main menu, we have included a long requested feature of adding banners to buildings. In the near future we also plan something similar for the units. In addition to work on various game pause issues, and world map army creation fixes we spent a bit of time improving the balancing on Happiness and Storage. Meanwhile we…

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Update 52 – Massive Update & Price Change 04/11/2018

Hey Everyone, After two busy weeks its time to present another massive update # 52… and for the lack of any better ideas we called it just that – a Massive Update. With over a dozen major new features and additions it`s one of the biggest updates we had so far: Over 50 new starting Lords (increased from 14), population happiness with lots of gameplay effects, first round of interface updates, renown implemented, cheats enabled…

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Update 51 – Attack Window and Weeklong Sale 04/11/2018

Hey Everyone, It`s amazing to see that so many of you are enjoying MKW, especially now that we have hundreds of players online at once. We want to take a moment to thank All of You for all the support and encouragement. Your feedback, reviews and suggestions mean a world to us, and really do inspire us to pull more and more overtime as we work on new features. This and next week we have…

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Our 50th Update – Alpha Milestone is here! 03/15/2018

Hey Everyone, We never shy away from admitting that we have really ambitious plans with Medieval Kingdom Wars, and that we still have months and months of work ahead of us. And well – at the moment – MKW is as far from perfection as ….well, it`s just far. But, with that said – I think we can allow ourselves a little ‘pat on the back’, and maybe a month long vacation (fine, fine –…

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Update 49 – Game Changer… 03/15/2018

Hey Everyone, After nearly two weeks of grueling work we are happy to present you update 49, that we, with a good reason, are calling the “game changer” From total rework of the world map AI rules and behavior, to finalizing the core diplomacy and completely reworking how it integrates into the game… We are also introducing taking over Kingdoms and eliminating other lords and countries… And so much more, for example the long requested…

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Update 48 – Saves and Rebellions, Happy Lunar New Year 03/15/2018

Hey Everyone, For so many of our players it`s time to ring in the new year – so to everyone who celebrates the Lunar calendar – best wishes from our team! We are really glad that recent addition of Chinese localization helped us welcome a lot of new players! Now, to talk about this week`s update. We are getting back on track with our production plans and continuing work on major new features. Today`s update…

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Update 47 – Wall Defenses and Hamlet Skirmish 03/15/2018

Hey Everyone, We are wrapping this week with another big update, and as become the norm in the past few weeks – we are again working on the top player requested features. Over the past few weeks we tried to incorporate as much player feedback as possible into the game, but it`s time to get back to working on the big features – so next week we are returning to more diplomacy features, polishing up…

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Update 46 – Chinese Language & Improvements 01/29/2018

Hey Everyone, I`m back after a short trip and we are right back into it, with a monumental update, that`s extremely overdue. With Chinese players representing over 60% of the Steam players, and huge share of MKW players as well, it`s about time that we add a proper Chinese translation. Due to various tech issues – mainly having our own game engine – the workload to enable Chinese characters took us a very long time…

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Update 45 – Portuguese Language & Improvements 01/29/2018

Hey Everyone, As we end this week we have another great update for you. Finally after so many requests we are glad to say that Portuguese translation is here! Keep in mind that there are probably some minor issues with this first draft of localization, and we are looking for a native Portuguese BR speaker to help us proof-read and improve the translation. This updates also brings over a dozen of very important fixes and…

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