Latest News & Updates

Medieval Kingdom Wars brings a fresh perspective to the grand strategy genre, combining it with a full-on real time approach, and daring to go where few strategy games have ventured beforeā€¦Redefining Medieval Grand Strategy, by combining historical accuracy, a huge living and changing world, and historical quests, all in a real-time environment. Build your cities, wage your wars, serve your king, and experience siege combat with a degree of brutality never seen before.


Update 52 – Massive Update & Price Change 04/11/2018

Hey Everyone, After two busy weeks its time to present another massive update # 52… and for the lack of any better ideas we called it just that – a Massive Update. With over a dozen major new features and additions it`s one of the biggest updates we had so far: Over 50 new starting Lords (increased from 14), population happiness with lots of gameplay effects, first round of interface updates, renown implemented, cheats enabled…

0 Comments Read more

Update 51 – Attack Window and Weeklong Sale 04/11/2018

Hey Everyone, It`s amazing to see that so many of you are enjoying MKW, especially now that we have hundreds of players online at once. We want to take a moment to thank All of You for all the support and encouragement. Your feedback, reviews and suggestions mean a world to us, and really do inspire us to pull more and more overtime as we work on new features. This and next week we have…

0 Comments Read more

Our 50th Update – Alpha Milestone is here! 03/15/2018

Hey Everyone, We never shy away from admitting that we have really ambitious plans with Medieval Kingdom Wars, and that we still have months and months of work ahead of us. And well – at the moment – MKW is as far from perfection as ….well, it`s just far. But, with that said – I think we can allow ourselves a little ‘pat on the back’, and maybe a month long vacation (fine, fine –…

1 Comment Read more

Update 49 – Game Changer… 03/15/2018

Hey Everyone, After nearly two weeks of grueling work we are happy to present you update 49, that we, with a good reason, are calling the “game changer” From total rework of the world map AI rules and behavior, to finalizing the core diplomacy and completely reworking how it integrates into the game… We are also introducing taking over Kingdoms and eliminating other lords and countries… And so much more, for example the long requested…

0 Comments Read more

Update 48 – Saves and Rebellions, Happy Lunar New Year 03/15/2018

Hey Everyone, For so many of our players it`s time to ring in the new year – so to everyone who celebrates the Lunar calendar – best wishes from our team! We are really glad that recent addition of Chinese localization helped us welcome a lot of new players! Now, to talk about this week`s update. We are getting back on track with our production plans and continuing work on major new features. Today`s update…

0 Comments Read more

Update 47 – Wall Defenses and Hamlet Skirmish 03/15/2018

Hey Everyone, We are wrapping this week with another big update, and as become the norm in the past few weeks – we are again working on the top player requested features. Over the past few weeks we tried to incorporate as much player feedback as possible into the game, but it`s time to get back to working on the big features – so next week we are returning to more diplomacy features, polishing up…

0 Comments Read more

Update 46 – Chinese Language & Improvements 01/29/2018

Hey Everyone, I`m back after a short trip and we are right back into it, with a monumental update, that`s extremely overdue. With Chinese players representing over 60% of the Steam players, and huge share of MKW players as well, it`s about time that we add a proper Chinese translation. Due to various tech issues – mainly having our own game engine – the workload to enable Chinese characters took us a very long time…

0 Comments Read more

Update 45 – Portuguese Language & Improvements 01/29/2018

Hey Everyone, As we end this week we have another great update for you. Finally after so many requests we are glad to say that Portuguese translation is here! Keep in mind that there are probably some minor issues with this first draft of localization, and we are looking for a native Portuguese BR speaker to help us proof-read and improve the translation. This updates also brings over a dozen of very important fixes and…

0 Comments Read more

Update 44 – Cloud, Tooltips, Name 01/29/2018

Hey Everyone, Hope everyone had a great weekend, and glad to see so many of you chose to spend your well deserved time off with Medieval Kingdom Wars. We are starting this week with another big update. As we continue to work our way through you requests and suggestions we worked on finally adding Steam Cloud saves, that now work both for campaign and skirmish. Another long overdue feature added are the loading-screen tips. We…

0 Comments Read more

Update 43 – Tactical Pause & Heraldry 01/29/2018

Hey Everyone, We are starting this week with another major update. Over the past several days we have read and answered over a hundred posts on our forums, and had countless hours of conversations with our players in-game. And I must say, your feedback was really an eye-opener. As a result – we are greatly changing our production plan for the next couple of months, to concentrate elusively on our player suggestions and feedback. Today`s…

0 Comments Read more